As its name suggests, Autodesk Research is our research group. In addition to writing papers and presenting them at conferences, they also develop prototypes. Ryan Schmidt is one of the members on our research team, and the application he works on is Meshmixer. Meshmixer is an experimental 3D modeling tool that makes it easy to compose new 3D models from existing mesh data. This is particularly handy when you use applications like Autodesk ReCap or 123D Catch to generate mesh data from photographs. In fact, some of the Meshmixer technology has already made it into our existing applications. For example, Autodesk 123D Catch has a component that offers mesh fixing capabilities that first debuted in Meshmixer.
Ryan released Meshmixer 3.0 just in time for SIGGraph — the conference held by the Association for Computing Machinery for the Special Interest Group on computer Graphics. When I was coding drivers for our 3D graphics package called HOOPS, I attended SIGGraph every year. Those were the days. But I digress...
Ryan let us know that Meshmixer 3.0 has new features that make it easy to 3D print objects consisting of multiple materials. You can group subsets of mesh points into collections called complexes and then assign different materials to those complexes. How cool is that? Here's a video:
You can download it for free from the Meshmixer site:
By the way, here's the Meshmixer demo real from last year's Autodesk University:
Meshing around is alive in the lab.