Maya Kremien was one of our summer interns who put Fusion 360 through its paces and shared her results directly with our CEO, Carl Bass. You may recall this blog post. Maya recently contacted me about an event she participated in at our Pier 9 office.
How might we consider a missing limb as a blank canvas rather than a disability? At Superhero Cyborgs 2.0, six children (ages 10-15) created their own superpowers via personal wearable devices — a potential alternative to their traditional upper limb prosthetics. Former Autodesk interns, Phume Mthimunye and Maya Kremien teamed up with Autodesk and KIDmob to run a 5-day workshop at the Autodesk Pier 9 office.
Kate Ganim (KIDmob co-director), Kady Franson (KIDmob co-founder), Andreas Bastian (3D printing researcher at Autodesk), Noam Zomerfeld (California College of the Arts student), Phume Mthimunye (Autodesk intern and California College of the Arts student), and Maya Kremien (former Autodesk intern and California College of the Arts student) worked with the children to help them envision and prototype their own personal wearable devices.
The Superhero Cyborgs developed their projects from ideation to execution, and learned how to 3D model (with Fusion 360 and Tinkercad), 3D scan, 3D print, sew, solder, drill and many more skills in order to fabricate their awesome projects, resulting in an amazing range of functional prototypes — from a glitter bomb hand, to a horse riding attachment and a weight lifting device.
The children will be partnered with a designer/engineer for further collaboration and development of their projects.
It was rewarding for everyone involved. Thanks to Autodesk and Kidmod for their sponsorship and all volunteers for their time.
Superpowers are alive in the lab.