Project Geppetto was a research project that explored making it easy, fast, and fun to add crowds to 3ds Max scenes. Project Geppetto was a data-driven animation system that offered high level control of plausible human animation. Architects, engineers, and designers used Project Geppetto to enrich the context of their presentations with realistic human activity. The technology preview has ended.
Thanks to everyone who downloaded 3ds Max technology preview:
and provided feedback:
The spike in email traffic are replies to an email message I sent to users alerting them that the technology preview was about to come to an end and requesting feedback. To continue to shape 3ds Max technology, interested users should register on the Autodesk beta portal.
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Navigate to http://beta.autodesk.com/.
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Update your test hardware if it has changed. Product Managers are always looking for testers with up to date configurations.
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Add 3ds Max and 3ds Max Design to the list of applications you are willing to test.
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After completing these steps, you will be contacted by the Beta team if you are selected to participate in the beta.
Graduation is alive in the lab.