Why do we have an ADN plugin of the month on Autodesk Labs? Because it provides:
- a way to showcase some of the work of our Autodesk Developer Network members.
- inspiration to would-be developers as to how easy it is to extend Autodesk design applications.
- useful utilities for the Autodesk Labs Community at large.
This month's plugin was developed by Ian Waters from Mainframe North Ltd. .
- Learn more about Mainframe North Ltd via Mainframe Motion Shop
Each plugin of the month comes with a Read Me that is chock-full of information. This month's is no exception. From the Read Me:
MASH is a suite of Maya nodes, developed in-house at Mainframe, aimed at enabling their artists to create versatile 'motion design' style animations. It offers a selection of effector nodes which can be daisy-chained together to generate a wide variety of customizable effects. It's fully controllable from both Maya's Attribute and Node Editors.
MASH has been tested in Maya 2013 on both Mac and PC; however, it should work on all Maya versions back to 2010. The source code has been provided as Python source code available in the plug-ins folder after install. The 'Waiter' is the crux of MASH. It's a selection set, objects you drag onto the Waiter will be effected by the MASH network. The Waiters Attribute Editor is also the place to create nodes for the network, set the initial state for any objects and there's also a helper button to hook MASH up to a Maya instancer.
As always, we welcome your feedback at [email protected] on this or any other plugin of the month.
"We did the MASH. We did the Maya MASH, the Maya MASH, it was a graveyard smash."
Motion is alive in the lab.