Project Galileo is Project Galileo is an easy-to-use conceptual design tool for infrastructure modeling. Project engineers and planners can quickly and effectively create and communicate design proposals in the context of the natural and built environment.
Director at linknode Ltd, Crispin Hoult, provided some great insight into his particular experience with Project Galileo. So you can see the kind of feedback we appreciate, I have provided a synopsis culled from his email:
- Performance - generally excellent, I have a large model and an overclocked 4GHz machine with 2 cores (2 physical) and navigation is generally very good (though a forced manual regen takes some time).
- Colour raster overlays - could not get to work, always resulted in primarily black monochrome ugliness, had to convert to greyscale externally to get to work.
- Extruded buildings on slopes - look bad with the way they must adopt a "sample" height for the base that is then used, even if the building base extends into an area of higher land.
- GPU Usage - effects that tax graphics such as water shimmer are responsible for my GPU running at 70% even when not panning and zooming.
- Transparency - I would really like to see some transparent overlays on polygons - reason being that for the images attached and integration with new designs, I would like to be able to distinguish the current planning zones (e.g., housing as a red wash-out, industry as brown) to allow visualisation of the real-world terrain, topographic map overlays, design buildings all integrated with the permitted zone areas/boundaries.
- GPU release - I often get an app crash on exit - it looks to be something to do with releasing from the GPU.
He also submitted some images to our gallery.
Progress is alive in the lab.