Since today is Saturday, this blog posting has nothing to do with Autodesk Labs.
This week the Autodesk Labs team did some planning for Project Showroom, Project Draw, Project Freewheel, and other projects. David Falck and Doug Look flew in from Chicago. I flew in from Scottsdale. We all gathered at our One Market location in San Francisco. Since we are judicious with our travel budget, we always get the most out of our face to face meetings. Since we were all assembled physically, we completed a team building exercise where we shared what we would do if we did not have to work. Many wanted to sail around the world. Many had charities that we would assist more vigorously. I mentioned that I would love to review rock albums and post my comments to the web.
UNCUT is an authoritative music and film magazine. Every month it celebrates great legends, icons, and maverick talents of rock. They have a feature called "My Life in Music" where they profile artists and how particular albums have influenced their musical careers. If artists can comment on what influenced them to make the music that they make, it seems appropriate that fans should be able to comment on what influenced them to listen to music that they listen to. So I wrote up my own My Life in Music.
Musicians are entertainers. The typical way they measure success is by sales. Imagine if they asked for feedback as to why we enjoy the music they make. They could do this during the recording process and incorporate suggestions into the album release. For Autodesk Labs, software is indeed like that. We want feedback during the development process. Most people think they can only contact us if they have a problem or suggestion for improvement. This is not the case. We'd love to know what technologies you are using. What features influenced you to download a technology or use a service and how did it turn out?
Collecting feedback during the creative process is alive in the lab.